VOICEMAIL: (818) 900-2194



We do performances tailored to your budget and need. Anywhere from a 15 minute show to a 90 minute show. We have 20 years worth of material to draw from and are constantly writing new pieces. Contact us for more info.

Sample performance listing to come!

Residency Activities

Workshops are conducted by the Warriors as part of a class curriculum or conference. Previous workshop topics include “Images of Asian Americans in the Media,” “Asian Americans in the Performing Arts,” and “Finding Our Voice: Controlling Production in the Mainstream.” A brief live performance or audio-visual presentation may take place during the workshop to spur discussion.

Workshops may be tailored to run as short as 30 minutes or as long as two hours. Preferred facilities are a classroom with ample floor space or a small to mid-size lecture hall. A VCR/television, laptop/LCD projector and/or slide projector may be required.


The group can run hands-on, activity-based workshops, ranging from one hour to 1-2 days, to expose participants to the mechanics of sketch comedy and guerrilla theater. Activities include exercises in writing, directing, basic performance skills, scene work (scripted or improvisational), and textual analysis. Workshops may culminate in a public performance by the participants.

Coursework is accessible to participants at any level of experience or interest. This is not intended to be a master class in theater but is calculated to expose participants in the process of writing and performing for the stage. These workshops are an invaluable experience towards exposing students in the humanities or social sciences to the politics and practice of independent media production.



Sample Syllabus for an Activity Workshop

(Lecture and Demonstration)

To instruct performers and non-performers on the basics of sketch comedy writing and performance.

Final Project:
Write and perform a comedic sketch.

  1. Lecture

The lecture outlines contemporary styles of comedy and leading artists (particularly those who have influenced our group), summarizes the element of humor, and deconstructs the mechanics of comedy. Purpose: to attach literary terms to comedic devices and explain why and how these devices work.

  1. Demonstration

Students will engage in exercises, e.g., improvisation and theater games, to promote creativity and develop trust among participants. It also encourages students to take risks and explore their own comedic possibilities.

The 18 Mighty Mountain Warriors will act as group moderators and take participants through the process of idea generation, writing and editing scripts, giving and receiving feedback, direction and rehearsal.

  1. Final Project

The final project is a chance for students to perform their skits for each other or even for a general audience.



The entire group or individual members are available as guest speakers to complement high school- and college-level curricula. Relevant disciplines for these talks include: Asian American Studies in specific or Ethnic Studies in general, Theater Studies or Media Studies.

Lecture topics include:


    Touring Requirements

    Presenting organization provides travel and accommodations for the 5 member touring company (4 performers & 1 stage manager/technical director).

    Technical Requirements

    Lights (lighting plot available):
    96 instruments (including 4 Source IVs with Type A gobo holders)
    48 dimmers

    General wash with good front coverage
    Red and blue wash
    20 specials (stark light, red, light blue, blue, lavender gels)
    Additional magenta, frost, and amber gels are appreciated

    Other Lighting Requirements:
    House lights on separate control
    Blackout capability
    ClearCom channel from house to booth for load-in and cue build

    Notes:  Rigging should be prior to performance date. A qualified technical director should supervise. If rigging is to be done the day of the performance, at least eight (8) hours will be required for focusing, light check and cue-to-cue.

    4-6 PZM boundary microphones with acoustic padding
    ClearCom headsets for communication from house, stage and tech booth during tech
    2 SM-58 microphones backstage left and right
    2 CD players
    1 mini-disc player
    Professional quality mixing board with amplifier and speakers appropriate for house size

    Notes:  Sound system should be set up prior to performance date.  If set-up is done the same day, at least four (4) hours will be required for sound check and cue-to-cue.



    25’x16’ playing area
    Backstage crossover
    Wings stage left and stage right
                Flies for hanging 18MMW backdrop (either dead hang or flown in)

    Backstage changing area accessible from playing area
    2 large rectangular tables for backstage props (3’x8’)
    2 costume/clothes racks
    Full-length mirrors and/or make-up tables
    Separate backstage restroom(s)
    Running lights for backstage area

    4 chairs, armless, sturdy, non-folding
    1 sturdy square table (3' x 3')

    The 18MMW can bring their own backdrop, provided that shipping and mounting can be handled properly by the house.

    Backdrop Dimensions:
                Stage Right – width 13’9” x height 19’9”
                Center – width 23’9” x 19’9”
                Stage Left – width 15’9” x 19’9”

    Backdrop Requirements:
    1 overhead pipe, at least 24’ long and hung 18’ from ground
    2 overhead wing pipes, 16’ long and hung 18’ from ground, located on stage left and
       stage right wing positions to hang the stage left and right backdrop pieces
    3 pipes, 24, 16 and 16’ long with maximum 2” diameter, to anchor backdrop to the

    Alternately, house should provide a blank backdrop of neutral color (solid black, gray or off-white).

    Other Technical Requirements:
    1 slide projector with zoom lens (or fixed lens appropriate for size of house), remote control accessible from backstage or tech booth, mounted on lighting grid with accompanying screen or cyclorama.

    Actors must have access to stage at least six (6) hours before house opens for cue-to-cue, rehearsal and warm-up.  Ideally, access to space for tech and rehearsal should be no later than noon for an 8:00 p.m. show.